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Pull My Finger

Pull My Finger is the first scratchbuilt rocket that I designed for hybrids.  In fact, it was my first rocket that I intended to fly hybrids in.  It does 8000+ on a HyperTek 835cc motor.  Keep reading to see the special design and construction techniques I used to insure this rocket flies fast and high for a long time.

Flight Log Flight Details Construction and Modifications RockSim File

Flight Log

Flight #
Motor
Electronics
Performance
Comments
1 835CC172J (J317) RRC2 8641 feet Fast, loud, high.  No damage.

Flight Details

Flight #1, ROC Launch, December 2002

This flight was dedicated to the memory of Jered John Connon, a friend of mine.  After being delayed for a few months because of weather and GSE concerns, I finally got the guts to put it up at the December ROC launch.  First, I installed the 0.172 orifice, making the motor a J317, and screwed on a fuel grain.  A little thinking and I figured that with the altitude that this rocket would be reaching, and the cloud cover that was moving in, I should put in a RocketHunter transmitter.  So I did.  And then I finished prepping it and took it out to the pad.  It was installed, tie straps hooked up, altimeters armed, and the button was pushed.  Pull My Finger roared to life as Yo! J, and screamed off the pad at a predicted just under Mach.  After burnout, the rocket became invisible to all of us on the ground.  All we could wait for was the RocketHunter signal.  Since the antenna was inside the rocket, the signal strength would be much stronger when the chute deployed and the antenna was directly exposed.  Ba-da-bing, there it was, and Yo! J was on it's way down from 8600 feet.  After about 30 minutes of walking, we located the rocket easily with the RocketHunter receiver, and the flight was complete.  A perfect start for Pull My Finger, and a great tribute to Jered's life.

yo_j_liftof.jpg (14982 bytes)
Yo! J screams off the pad.

Here's a shot in the air, taken by 
Jeff Gortatowsky


Design and Construction

 


Construction

Pull My Finger is about as simple of a design as you can get-- it's two tubes, a fin can, a nose cone, and a motor retainer.  However, I made some provisions to make sure the rocket would last a long time.  First of all, the rocket is wrapped in a layer of 6 oz. glass.  The fin can was epoxied on as soon as the reinforcement layer cured to a "leather" stage, allowing a mechanical and a chemical bond between the fin can and the motor mount.  The fin canister is a basic ACME unit left unmodified.  

To attach the shock cord, I used a unique method.  I first cut the booster tube to 30" long, plus 2" for a coupler.  This was the length of the longest motor I planned to fly-- the 835cc HyperTek motor.  I then added a piece of Kevlar to the coupler, tied around it, so that it couldn't pull off.  Then the coupler was epoxied into place in the tube.  As long as the coupler stays in, so is the shock cord.  The upper section of tubing is just epoxied onto the coupler like any other rocket.

The payload bay is a simple section of 54mm tubing, glassed, with a coupler and bulkplate in one end, and a nose cone in the other.  Easy.

As usual, I primed the rocket with 2 coats of UV Smooth Prime, sanding between each, followed by a final color coat.  This may not be the final paint scheme-- a blue rocket this size going that high isn't very enticing to me...

After the death of a friend, I decided to dedicate this rocket's first flight to him.  I took the rocket in to school, where his mother signed and dated it.  This was my way of remembering Jered John Connon.  I think the first flight was an excellent tribute to his life.

Conclusion

Pull My Finger is a neat rocket to have.  Its simple but tough construction insure that it will last a while-- hopefully many, many flights.  It really moves out on almost any motor I decide to fly it on.  So far, my favorite is the J317 (lots of noise and altitude).  Every rocketeer should have a rocket like this.



 

 

 


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Copyright © 2002-2005 David Reese.  Questions or comments? Click here.